AI Insights · Timothy · January 2022
Top 5 Paid iOS Games in Slovenia for Q4 2021
Explore the performance of the top 5 paid iOS games in Slovenia during Q4 2021, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 paid iOS games in Slovenia showcased varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics of each game's performance based on data from Sensor Tower.
Geometry Dash Lite saw a fluctuating trend in weekly downloads, starting with 147 downloads in late September and peaking at 311 downloads by the end of November. The game finished the year with 262 downloads in the last week of December. Active users for Geometry Dash Lite also showed a steady increase, from 2.5K in late September to approximately 2.9K by the end of December.
Solitaire experienced stable revenue growth, with weekly earnings rising from $2 in late September to $11 in the final week of December. Weekly downloads fluctuated, starting at 98 in late September and tapering off to 49 by the end of December. Active users for Solitaire remained relatively stable, averaging around 24K throughout the quarter.
Cut the Rope exhibited a notable increase in revenue towards the end of the quarter, with earnings reaching $11 in the last week of December. Downloads saw significant spikes, particularly in late November with 235 downloads, though they settled at 56 downloads in the final week of December. Active users followed a similar trend, peaking at 296 in late November and ending the year with 163 active users.
Minecraft consistently generated revenue, with weekly earnings ranging from $64 to $103 throughout the quarter. Downloads showed an upward trend, starting at 56 in late September and reaching 94 by the end of December. Active users for Minecraft remained robust, averaging around 7K weekly, peaking at 7.2K in the last week of December.
Glow Hockey 2L had varying download numbers, with a significant spike to 63 downloads in the week of December 20, but ending the quarter with just 2 downloads in the last week of December. Active users for Glow Hockey 2L showed a slight decline, from 140 in late September to 133 by the end of December.
These insights provide a snapshot of how these top paid games performed in Slovenia during Q4 2021. For more detailed analysis and insights, visit Sensor Tower.